OBJ ↔ GLB / glTF Converter
A free OBJ to GLB converter that also converts GLB and glTF back to OBJ. Runs entirely in your browser — no upload, no signup, no size limit. Built for web 3D, AR applications, and game engine pipelines.
Drop an OBJ, GLB, or glTF file here
Or click to browse. Maximum recommended size: 250 MB.
File Info
Pick Z for files from Revit, AutoCAD, FreeCAD or SolidWorks. Output will be re-aligned to standard Y-up.
About this converter
Web-Ready 3D
GLB is the standard format for embedding 3D on websites, in three.js scenes, <model-viewer> tags, and game engines like Unity and Unreal. Open source, royalty-free, supported everywhere.
Two-Way Conversion
Go either direction: OBJ to GLB for web/AR, or GLB to OBJ when you need to edit a downloaded 3D model in Blender, FreeCAD, or another traditional modeling tool.
Mesh Structure Preserved
OBJ groups and named meshes are kept as separate nodes in the GLB output. Going the other way, GLB scenes are flattened to OBJ groups.
How this OBJ to GLB converter compares to alternatives
Most online OBJ to GLB converters upload your file to a remote server, queue it, and impose size or daily limits. This tool runs entirely in your browser using three.js — your model is processed locally, with no network traffic during conversion. The output GLB conforms to the glTF 2.0 standard and works in <model-viewer>, Sketchfab, Unity, Unreal, and Blender.
FAQ
What’s the difference between OBJ and GLB?
Will my OBJ materials transfer to GLB?
Will the output work in Google’s <model-viewer> and Sketchfab?
What happens when I convert GLB back to OBJ?
My model appears rotated or lying on its side. Why?
Can I use the output for AR applications?
Which output should I pick — GLB or glTF?
What if I need to convert other 3D formats?
Does this preserve mesh quality?
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